by P.Cheng P.Cheng No Comments

PLAY&LEARN DIGIMEDIA – Playful Learning Experience

The main idea of the PLAY&LEARN DIGIMEDIA project is to improve the use of digital media in adult education through offering high quality online teacher training that will develop the competencies of adult educators and teachers in ICT-enhanced instruction. The aim of the project is to provide teachers with hands- on tools for designing their own instructional activities based on contemporary pedagogical principles pertaining to the instructional use of different digital media. Additionally, the project aims at enhancing teachers’ eMaturity and at boosting their ICT skills so as to teachers to become more independent users of digital media. The project is targeted for teachers and educators not familiar with digital media, the so-called newbies and will be provided as a playful and joyful learning experience, while training them on how to use digital media in their teaching.

Funding Organization: European Commission –Erasmus+ / Key action 2, Strategic Partnerships for Adult Education (Ref. #: 2016-1-FI01-KA204-022757)

Project duration: September 2016 – Feb 2019

Project Website:

by P.Cheng P.Cheng No Comments

The Living Book: Augmenting Reading for Life

The overall aim of the EU Erasmus+/KA2 project The Living Book – Augmenting Reading For Life is to address the under-achievement of European students aged 9-15 in reading skills, by developing an innovative approach and related resources to increase the motivation of young students to reading. The project seeks to practically contribute to meeting the 2020 EU target of reducing number of underachievers to below 15%, while at the same time also boosting a cluster of other key and transversal competencies in students (e.g. digital skills, learning to learn, critical thinking, co-operative skills). LIVING BOOK will achieve this through offering a novel didactical approach that will combine offline activities promoting reading literacy with online experiences of “virtual augmentation” of a book and with social dynamics leading to the creation of European communities of young “augmented” readers. With a combination of Open Educational Resources (OER) and involvement in training activities and pilot experimentation, LIVING BOOK will contribute towards strengthening the profile and competences of European teachers from upper primary and lower secondary schools (ages 9-15) in adopting standards-based practices and dealing with diversified groups of learners, and particularly with pupils from disadvantage backgrounds. The project activities will, in parallel, also entail the development and pilot-testing of a training course for teachers on how to involve parents from disadvantaged and/or migrant backgrounds in pro-reading activities to back the overall strategy at home. A Living Library will support the project activities by offering teachers and students with online tools to augment the reading experience with rich media content. A series of OER toolkits (downloadable guides, videos, links to tools) will be integrated in this multilingual platform, and will be used by students and teachers to curate and create content. The developed content will be added to the Living Libary, thus bringing books in the platform to life. The Living Library will also host a social community of “augmented readers” across Europe.

Funding Organization: European Commission –Erasmus+ / Key action 2, Strategic Partnerships for school education (Ref. #: 2016-1-CY01-KA201-017315)

Project duration: September 2016 – August 2019

Project Website: http://www.thelivingbook.eu/